Your graphics card is not that important. But the question about regenerating previs data is still open: do uvd files contain any information about the base object (not just NIF related data), so if the reference to the base object would changed then previs would be broken?Įdited by gh0stwizard, 21 September 2020 - 11:25 AM.įallout 4 is very RAM and CPU depending. It is also clear, that if there are no changes to NIF, then there is no need to rebuild precomb.
This object ref would just be rendered in the game at runtime.Ģ. If an object references has not referenced by a parent cell/location (in XPRI/XCRI records), then it is not a part of precomb. I have figured out that there is a case, when there is no need to rebuild precombs/previs.
Note that my_NpcBedGroundSleep01 contains only 'cosmetic' changes, like another set of keywords, but the NIF is the same as for original record NpcBedGroundSleep01.ĭo I need to rebuild precombines in this case or not? Thanks.ġ. After that via 圎dit I have changed 'Name - Base' of the object reference from NpcBedGroundSleep01 to my_NpcBedGroundSleep01. I made a copy of the (base) object, let's take NpcBedGroundSleep01 'Mattress' from Fo4 and named it as my_NpcBedGroundSleep01.
I have probably dumb question, but I like to ask it anyway: if I replace an object reference with a copied (base) object, then does this will break precombines/previs?įor example, there is an object reference to a bed.